To program in C on Amstrad CPC there are several compilers :
But you can also program in C for Amstrad CPC on another platform. First,the multi-platform C compiler SDCC v3.1.0 targetting Z80 is out.
To use this compiler you can use an IDE : either Code::Blocks with its SDCC template by Octoate, or Phactory v2.1 by NoRecess with the help of SDCC2Pasmo v1.5 (wich comes with sources). SDCC2Pasmo takes an .ASM file created by SDCC and converts it to used with PASMO (a Z80 cross assembler) which is compatible with Maxam (Amstrad CPC Z80 compiler, WinApe too).
If you are interested in using SDCC, you should read this CPCWiki forum thread about SDCC possible problems and another about sMIDP2lib : a SDCC framework library by Mr Lou (which has now its own page on CPCWiki.
SDCC isnt the only compiler you can use, there is also :
Source : Octoate
Here is a music remake of Airwolf 2 by MrBedev on Youtube.
For the longplay video by CholoCPC :
Source : CPCRulez's forum
Xevious, a classic shoot them up is available on the Nintendo 3DS Eshop. The reviewer of this Xevious youtube video states that the 3D allow to easily recognize flying targets from ground targets. A new hit ?
Here is a new HD video by Metr81 of the spanish Amstrad CPC game Punk Star written by Genesis Soft in 1988.
One of the few games with vocal synthesis (at loading screen stating the title of the game). A platform game, which doesnt seem so easy.
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